Variables¶
Symbols in Idio and, by extension, variables can be fairly
flexible compared to many languages. In particular, many punctuation
characters are valid in variable names such as a+1
, *foo*
and
number?
.
Variables are symbols that have been bound to a value.
The first time a variable is used it should be bound using the
:=
operator:
a := #t
printf "a is %s\n" a
b := 101
printf "b is %s or %X or %b\n" b b b
c := 123e-2
printf "c is %s or %5.1f\n" c c
d := "Hello World"
printf "d is %s and %.3s\n" d d
e := current-output-handle
printf "(e) is %s\n" (e)
printf "e is %s\n" e
$ idio simple-values
a is #t
b is 101 or 65 or 1100101
c is 1.230000e+00 or 1.2
d is Hello World and Hel
(e) is #<H ofw!iF 1:"*stdout*":5:86>
e is #<PRIM current-output-handle>
Notice that e
became bound to the same value that
current-output-handle
was bound to and so could be invoked in the
same way, (e)
, to return the value.
Subsequently, you can re-bind a variable to a different value using
the =
operator. Re-binding variables might be frowned upon in
certain circles but it is common enough in many paradigms:
define (foo a) {
desc := "positive"
if (a lt 0) {
desc = "negative"
}
printf "%d is %s\n" a desc
}
foo 10
foo -10
$ idio re-assignment
10 is positive
-10 is negative
if
, like all expressions, returns a value so we could have defined
foo
as:
define (foo a) {
desc := if (a lt 0) "negative" "positive"
printf "%d is %s\n" a desc
}
or not even created the local variable, desc
and put the if
expression (in parentheses) on the end of the printf
expression.
Readability is always a concern.
Last built at 2024-11-21T07:11:47Z+0000 from 77077af (dev) for Idio 0.3